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| package me.sssnian.game1;
import java.util.Random;
public class Role {
private String name;
private int blood;
private char gender;
private String face;
String[] boyfaces = {"风流俊雅", "气宇轩昂", "相貌英俊", "五官端正", "相貌平平", "一塌糊涂", "面目狰狞"};
String[] girlfaces = {"美奂绝伦", "沉鱼落雁", "婷婷玉立", "身材娇好", "相貌平平", "相貌简陋", "惨不忍睹"};
//attack 攻击描述:
String[] attacks_desc = {"%s使出了一招【背心钉】,转到对方的身后,一掌向%s背心的灵台穴拍去。", "%s使出了一招【游空探爪】,飞起身形自半空中变掌为抓锁向%s。", "%s大喝一声,身形下伏,一招【劈雷坠地】,捶向%s双腿。", "%s运气于掌,一瞬间掌心变得血红,一式【掌心雷】,推向%s。", "%s阴手翻起阳手跟进,一招【没遮拦】,结结实实的捶向%s。", "%s上步抢身,招中套招,一招【劈挂连环】,连环攻向%s。"};
//injured 受伤描述:
String[] injureds_desc = {"结果%s退了半步,毫发无损", "结果给%s造成一处瘀伤", "结果一击命中,%s痛得弯下腰", "结果%s痛苦地闷哼了一声,显然受了点内伤", "结果%s摇摇晃晃,一跤摔倒在地", "结果%s脸色一下变得惨白,连退了好几步", "结果『轰』的一声,%s口中鲜血狂喷而出", "结果%s一声惨叫,像滩软泥般塌了下去"};
public Role() {
}
public Role(String name, int blood, char gender) {
this.name = name;
this.blood = blood;
this.gender = gender;
setFace(gender);
}
public char getGender() {
return gender;
}
public void setGender(char gender) {
this.gender = gender;
}
public String getFace() {
return face;
}
public void setFace(char gender) {
Random r = new Random();
if (gender == '男') {
int index = r.nextInt(boyfaces.length);
this.face = boyfaces[index];
} else if (gender == '女') {
int index = r.nextInt(girlfaces.length);
this.face = girlfaces[index];
} else {
this.face = "面目狰狞";
}
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getBlood() {
return blood;
}
public void setBlood(int blood) {
this.blood = blood;
}
// 攻击
//r1.攻击(r2)
public void attack(Role role) {
Random r = new Random();
int index = r.nextInt(attacks_desc.length);
String Kungfu = attacks_desc[index];
//输出攻击效果
System.out.printf(Kungfu, this.getName(), role.getName());
System.out.println();
//计算伤害0-20
int hurt = r.nextInt(20);
//更新被打的血量
int remainBoold = role.getBlood() - hurt;
remainBoold = (remainBoold < 0) ? 0 : remainBoold;
role.setBlood(remainBoold);
//受伤的描述
//0-5 0
//5-10 1
//10-20 2
//20-30 3
//30-40 4
//40-60 5
//60-80 6
//80-100 7
if (hurt == 0) System.out.printf(injureds_desc[0], role.getName());
else if (hurt <= 3) System.out.printf(injureds_desc[1], role.getName());
else if (hurt <= 5) System.out.printf(injureds_desc[2], role.getName());
else if (hurt <= 8) System.out.printf(injureds_desc[3], role.getName());
else if (hurt <= 10) System.out.printf(injureds_desc[4], role.getName());
else if (hurt <= 13) System.out.printf(injureds_desc[5], role.getName());
else if (hurt <= 15) System.out.printf(injureds_desc[6], role.getName());
else System.out.printf(injureds_desc[7], role.getName());
System.out.println();
}
public void showRoleInfo() {
System.out.println("姓名为:" + getName());
System.out.println("血量为:" + getBlood());
System.out.println("性别为:" + getGender());
System.out.println("长相为:" + getFace());
}
}
|